iphone Application Development Training Syllabus
iphone-application-development
What you will learn in iPhone Application Development Course?
Introduction to Mac
Migration from Windows operation system to MAC OS is challenging for first time users. In this
topic, you will get a head start into MAC operating system. Getting familiar with shortcuts,
environment and installation process of iPhone SDK.
Introduction to Objective-C
Objective-C is a simple object oriented language used to develop MAC/iPhone Applications.
This will give you a head start into iPhone application development. You will learn classes,
protocols, properties, memory management, message passing, and foundation classes.
Introduction to X-code
X-code is the preferred IDE to develop iPhone applications. You will learn how to build and run
programs and different features available in X-code like debugging, console, etc.
Introduction to interface builder
It’s a visual tool to design User Interface. You will learn how to design user interfaces and use
available controls like button, text view, text field, slider, etc.
Framework, design patterns and Cocoa Touch
Cocoa Touch is based on Cocoa, and embodies various object-oriented design patterns also used
for programming on Mac. Understanding those patterns is essential to become as a competent
iPhone developer. You’ll learn the benefits of model-view-controller (MVC), delegation,
notifications, and other patterns in Cocoa Touch.
Views and controllers
Views represent the user interface of your application, and all the dynamic aspects of a view are
handled by a view controller. View controllers are the hub of the model-view-controller (MVC)
design. You’ll learn how to design views and wire them up to view controllers with outlets and
actions.
Navigation and tab bar controllers
All the applications have one or other kind of navigation. Here you will learn about the most
used view controller in most iPhone application i.e. the navigation and tab bar controllers.
Programmatic Interface creation
Interfaces can be created using Interface Builder as well as programmatically. Here you will
learn about how to create interfaces without interface builder.
Keyboard Inputs
User input is very important in most of the applications. iPhone allows taking user inputs through
virtual keyboard. You will learn how to use delegates to handle keyboard input.
Custom Drawing and Animation
Custom drawing and animation enables developer to develop custom figures and shapes.
Persistence/core data
Introduced with iPhone 3.0, it allows user to manage, model and persist application specific data.
You will learn how to persist application specific data using core data.
Connecting to outside world
You will learn how to use iPhone SDK to connect to external world and use the information in
your application.
Deploy applications on iPhone
You will learn how to deploy applications on iPhone simulator and iPhone/iPod devices.
Advanced topics:
Memory Management
Memory management is a key feature in any iPhone application. It can kill your application
performance and can result in crash. Learn how to manage memory using retain counts and auto
release pools, while avoiding common pitfalls.
Integrate with Core Services
Modern world applications share data to realize solutions to complex problems. Learn how to
integrate your application with Address Book, Photos, Maps, Safari, Mail, and other iPhone apps
and services
Performance Monitoring and Debugging
Use Apple’s Instruments utility and the GNU debugger (gdb) to isolate and fix problems and to
eliminate hot spots and memory leaks.
Duration of the iphone Application Development Course
3 months.
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